Bloom: The Saga of the Fertilizer Economy

In Bloom, you’ll create trade networks and enact policies that keep farmers in business, while stopping excess manure from entering local lakes and rivers. Made with UW-Madison’s Scalable Systems Lab (Directed by Victor Zavala) with funding from the Environmental Protection Agency.

Monthly Player Activity

April 2026
No Plays

Data Pipeline

Month of 4

No Data

Month of 4

There is currently no data for the month of 4

Raw Data

Month of April

Time-sequenced data as provided by the game directly. Includes player events, system feedback and game progression.

Detectors

Month of April

Calculated Events

Month of April

Raw time-sequenced data interwoven with with events generated by automated detectors.

Extractors

Month of April

Feature Data

Month of April

Feature-engineered data that describe game-play at different levels of aggregation.


Visualization

Visualize the data for the selected month in the OpenGameData dashboard.


Templates

These samples link out to a github codespace and are useful for exploration. They are also effective starting spots for your own experiments.